Gathering controls what the bot farms on the map: which resources, from which tile levels, with how many marches, in what order, and whether it spends items or gems to speed the farming up.
The values in the screenshots below are one account's configuration, not the defaults. Each option's default is listed in the tables.
Gathering

| Option | What it does | Default |
|---|---|---|
| Enable Gather Resources | Master switch for automated gathering. | Off |
| March Slots | Maximum number of march slots (1–5) the bot is allowed to use for gathering at once. | 3 |
| Tile Level (Min/Max) | Only gathers tiles whose level falls in this range (1–8). | Min 1, Max 5 |
| Formation | Troop composition preset used to build gather marches. The default (Balanced) splits the march capacity roughly 33/33/34 across Infantry/Cavalry/Ranged so a single resource type doesn't drain one barracks while the others sit idle; within each type it still fills with the highest-cargo soldiers first. | Balanced |
| Strategy | How dispatches are balanced across Food/Wood/Stone/Iron. DeficitWeighted picks resources by demand and yield (roughly Food/Wood/Stone/Iron ≈ 39/39/13/10% under default weights); RoundRobin cycles the four types 1:1:1:1 using the order set in Resource Priority below. | DeficitWeighted |
| Iron priority | A 0–200% multiplier on Iron's weight, used only in DeficitWeighted mode. 100% is the data-driven default; raising it biases dispatches toward Iron (useful for a tech rush). | 100% |
| Include Alliance Resource Tiles | Also sends alliance_collect_resource marches onto alliance-owned resource tiles, not just neutral map tiles. |
Off |
| Gather without boost hero | Normally a gather march waits for a hero whose skill boosts that specific resource. Enabling this lets the bot dispatch anyway — using a boost hero of a different resource (spending its cooldown) or, as a last resort, a soldier-only march with no hero at all. The strict, boost-aware behavior stays the default because the server accepts hero-less marches but they gather without any speed bonus. | Off |
Gathering Speed Boost item

The Gathering Speed Boost items (8h or 24h) grant +100% gather speed to every march launched while the buff is active.
| Option | What it does | Default |
|---|---|---|
| Activate boost item before gather | Before dispatching a gather march, activates a boost item from the backpack if the speed buff isn't already running. | Off |
| Boost duration | Which variant to use when the option above is on: 8-hour item (250 gems) or 24-hour item (600 gems). | 24-hour |
| Auto-buy with gems if backpack empty | If the chosen duration isn't in the backpack, buys and activates it with gems in one step, at the live in-game price. Only applies while the option above is on. | On |
Resources to Gather

Per-resource on/off switches: Food, Iron, Stone, Wood. All four are on by default; unchecking one removes it from consideration entirely, in both gathering strategies.
Resource Priority

An ordered list of the four resource types. This order only matters in RoundRobin strategy, where it decides the 1:1:1:1 rotation; DeficitWeighted ignores the order and picks by demand instead. Select a resource and use ▲ Up / ▼ Down to reorder.