The Expert tab controls the Expert (travel mission) system: how travel missions are run, which parts of expert progression are automated, and which experts get gift priority.
Travel

| Option | What it does | Default |
|---|---|---|
| Travel mode | See below. | AFK (auto on-hook) |
| Use expert skill for extra missions (Pan) | Once per day, triggers an expert's special Intelligence skill (e.g. Pan) to spawn extra Intelligence Station missions, up to the daily use limit. Requires an expert who has learned that skill. | On |
Travel mode options:
| Option | What it does |
|---|---|
| Off | No expert-travel automation at all. |
| AFK (auto on-hook) | Runs manual travel missions until the on-hook (AFK) feature unlocks, then switches to letting AFK handle travel automatically. This is the default and matches how travel worked before this option existed. |
| Normal optimized (manual) | Keeps running manual travel missions indefinitely and never switches to AFK, even after AFK unlocks. |
Skill automation

| Option | What it does | Default |
|---|---|---|
| Learn skills | Researches the next free expert skill as soon as it's available. | On |
| Send gifts | Spends favour-gift items on experts (see priority order below). Turning this off still lets the bot learn and upgrade skills — it just stops spending gift items. | On |
| Upgrade skills | Levels up already-unlocked expert skills. | On |
| Buy energy daily packs (gems) | Buys the daily travel-energy pack with gems (diamonds), up to the pack's daily purchase limit. This spends premium currency, so it's opt-in. | Off |
Gifts

Gift priority (top = filled first). Ordered list of experts; the bot spends favour gifts on the topmost expert until it hits that expert's favour cap, then moves to the next one. Once you run out of held gift items, the rest of the list gets nothing that pass. Any expert not shown in this list (unreleased, or one you haven't seen yet) is gifted after all listed experts, in the game's default order. Use ▲ Up / ▼ Down to reorder.